Solo campaignReal-time strategy

The Kingdom of the Oceans.
Bit by bit.

Battles, exploration and an illustrated story meet in a tactical adventure drawn in black, white and turquoise.

02 / AQUARIUM THEATRE Ego, Fabula and a Sirenian in an Ego Fabula Retro story scene

Three heroes.
One kingdom to rally.

Alongside Ego, Fabula and Gavrich, rally the Sirenians and face the forces emerging from the Antre Monde.

Discover a narrative campaign punctuated by cutscenes and Aquarium Theatres, where the characters recount the events shaping the kingdom.

  • EGO
  • FABULA
  • GAVRICH
  • SIRENIANS

Harvest. Build.
Command.

Harvest coral and pearls, build your base, train your units and command them across aquatic battlefields.

01

Harvest

Coral and pearls fuel your expansion.

02

Produce

Build your base and train your units.

03

Plan

Combine complementary abilities.

04

Defend

Protect your allies and hold your ground.

03 / AQUATIC BATTLE An aquatic battle with Sirenians in Ego Fabula Retro
Coral: readyUnits: deployedBase: defended

The story comes alive.

Cutscenes and animated tableaux give a face to the alliances, conflicts and decisions that shape the Kingdom of the Oceans.

“Every decision counts.”
04 / ALLIES Two Sirenian allies in Ego Fabula Retro

Your arsenal.
Your strategy.

An adventure designed for precise touch controls and the clarity of crisp, unfiltered pixel art.

  • 01A fully single-player strategy adventure
  • 02Real-time battles and touch controls
  • 03Many units with complementary abilities
  • 04Base building, production, harvesting and defence
  • 05A campaign blending battles and narrative scenes
  • 06Frame-by-frame animated cutscenes and tableaux
  • 07A black, white and turquoise retro art direction
  • 08Crisp pixel art with no smoothing

Protect your allies.
Write the legend of the Prince of the Seas.

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